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Guitar Hero World Tour features lots of brands (except Gibson!)


An Activision press release that just landed in our inbox breathlessly details every single promotional tie-in that Guitar Hero World Tour's packing. Really, it's a huge list! Here it is, straight from the release: "Ampeg, Audio-Technica, EMG Pickups, Ernie Ball, Evans Drumheads, Guitar Center, Krank Amplification, Mackie, Marshall, Orange County Drum & Percussion, Pork Pie Percussion, Regal Tip, Sabian cymbals, Vox and Zildjian drumsticks."

Notice anything missing? Considering it's busy trying to sue everyone but Activision, even retailers, it's unsurprising that guitar-maker (and patent-claimer) Gibson is nowhere to be seen. Of course, the total absence of any Gibson branding on Guitar Hero World Tour's Genericasters was our first clue but it would appear that lack of cooperation extends to the in-game experience as well. So, while you trick out your virtual drum kit with gear from the above purveyors, your axe will remain hopelessly generic. Isn't there any game in town besides Gibson and Rock Band BFF's Fender?

Joystiq hands-on: Guitar Hero World Tour

"Hang on a minute," I thought as I played Guitar Hero: World Tour at Activision's booth at the Leipzig Games Convention, "Isn't this Rock Band?" The layout on the World Tour screen is almost identical to Harmonix's series, with the guitars on either side, the drums scrolling down the middle (with the same horizontal bars displaying bass notes, except in World Tour they're purple, not orange) and the vocals on top. The star power meter, along with the rock meter, is kept in the top left, which means that if you're playing drums or bass guitar, it's not very easy to see.

It took a little while to get used to the drums. The two-tier structure with the cymbals feels great, but can be slightly confusing at first. The drums are a lot bouncier than the Rock Band ones, making them not only quieter, but more fun to play. With Rock Band, the bounce seems to come more from the way the sticks are held, rather than out of the structural nature of the pads. Not hearing the constant thok, thok is definitely preferable too, as anyone who has bought silencing pads for their Rock Band drums will know. [Editor's note: Rock Band 2 also features quieter, bouncier drums.]

Continue reading Joystiq hands-on: Guitar Hero World Tour

'Technical difficulties' delay Rock Band's Rush DLC, possibly for weeks


The issues with this week's Rock Band DLC were worse than we first thought. Rush's Moving Pictures album will not be available for purchase on Xbox 360, nor PS3. Apparently some guy called "unforeseen technical difficulties" has screwed everything up. Wait, it gets worse. According to the announcement post on the official Rock Band forums, the problem may keep the album from being available for a couple weeks.

Harmonix is currently shifting the release schedule around to have some tracks out this week, keeping its streak of new content since the game's launch alive and well. We'll be sure to post when we hear something about Harmonix's plans.

Rock Band Moving Pictures DLC stalled due to 'technical difficulty'

Bad news, everyone! This week's Rock Band DLC offering -- Rush's Moving Pictures album -- didn't come out today as planned. In a post on the forums, Harmonix's Sean Baptiste said, "There is a technical difficulty that is being worked out. I'll alert you when it is all clear." We wonder if that has anything to do with figuring out how to tell singers they can't wail on "YYZ." It's okay, please stop crying.

No timeline has been given, although at this point it seems more likely the Xbox 360 content will be released alongside PlayStation 3's content this week. That is, assuming they fix the problem by Thursday.

Rock Band 2 song list ranked by difficulty

[Update: Gamespy has a post with the official, tiered, in-game rankings for each song and instrument.]

If you're anything like us, you've been gearing up for Rock Band 2 by poring through the track list and carefully studying YouTube performance clips of the songs to gain an edge in your own virtual rocking. But staring at grainy video is only so useful for determining which songs are really going to put blisters on your fingers (and uh, vocal chords). Luckily, IGN has come through with a set of comprehensive difficulty rankings, for all 84 RB2 songs, ranked by individual instrument and as a full band.

We're not entirely sure where IGN's rankings are coming from -- we can only assume they're based on the difficulty rankings provided by Harmonix (don't ask us how ties are broken). That said, based on our extensive knowledge of all things rock, it seems pretty accurate -- any group that can pass Judas Priest's Painkiller on Expert without turning on No Fail Mode should just start a real band already.

Rumorong: New Guitar Hero peripheral not a keyboard


Remember when Neversoft's Brian Bright allegedly told G4 that a new peripheral was coming to Guitar Hero World Tour, and G4 speculated it would, in fact, be a keyboard? We had a chance to talk to the very same Brian Bright who told us that "a keyboard controller deserves to be introduced with its own game. This is something we're thinking about." B-b-b-but what about all the keyboard section in the song creator? Bright says, "there are reasons why we haven't included a keyboard controller." He elaborates that not all of the songs have keyboard parts so, "adding a keyboard controller would either have limited our choices, or the players."

... so Keyboard Hero: Billy Joel confirmed? Check out the full interview for more on World Tour's song creation system.

Joystiq interview: Guitar Hero World Tour's Brian Bright

We spent almost at an entire day at the Activision booth at Leipzig, playing and chatting with developers. They had a decent bunch of games to show to us, though the big attraction was Guitar Hero: World Tour. Before getting a go on the drums and guitar (check back later for our full hands-on) we had a natter with project director Brian Bright to learn more about some of the game's more web 2.0 features.

So I noticed when you were going through the track maker during the press conference that it didn't look like you could record vocals. Is it possible to do that?

You can record vocals while you're playing, so that you can create real songs, voice and all. If you also add a keyboard track to the song, this will act as the vocal melody. Obviously, it won't read what words you're saying, you'll just be able to hum along. But you can do the same with any singing game available now.

Continue reading Joystiq interview: Guitar Hero World Tour's Brian Bright

ION Drum Rocker: Unboxing and initial impressions

Over the past week, we've had a chance to check out ION's premium Rock Band 2 drum set, the Drum Rocker (We've played it once before at E3 2008). We're waiting for a copy of RB2 for our final impressions; in the meantime, here are our initial thoughts of the set with the original Rock Band.
  • Our order arrived in two boxes weighing in at 33 lbs. and 6 lbs., respectively. The lighter box contained the third cymbal and colored discs to put on all three cymbals for differentiation.
  • Total time to unbox: 20 minutes (although, to be fair, we were taking a lot of pictures). That said, total time for setup (no camera usage) was close to an hour, with a large amount of time spent trying to screw in the cymbal clamps. Just another 2 or 3 mm on the screw length and we would've had a much easier time here.
  • Protip: Make sure you screw everything in very tight, or you'll be having to either pause the game to make fixes mid-song or learn to adjust to the added difficult of a drooping tom or cymbal. Even then, adjustments will have to be made to get the toms placed just right.
Read on for more impressions.

Gallery: ION Drum Rocker Unboxing and Set Up

Continue reading ION Drum Rocker: Unboxing and initial impressions

Helix dances onto WiiWare

We don't have any idea if Helix (1 player, Rated E for Everyone, 1,000 Wii Points) will be fun or responsive. We don't know if there's enough for the money, or if it's mind-bogglingly buggy. All we know is that the rhythm-music game (developed by Ghostfire Games) allows you to follow along with an onscreen robot as you dance in time with 26 different songs and (in the process) get a little exercise.

We don't know much about how good Helix will be. But what we do know is that it's different. And for a service that (with few exceptions) has become something of a dumping ground for cast-offs and cash-ins, that's just about the most refreshing thing we can imagine.

Samba de Amigo Wii maracas priced, dated on Amazon


As you could probably deduce from earlier posts concerning ill-conceived pseudo-peripherals for Nintendo's latest home console -- we're not really fans of most Wiimote attachments. We don't need a cheap, plastic tennis racket snapped to the front of our controller to "get our McEnroe on" when playing Wii Tennis. We don't need our Wiimote to look like an ugly sword to carve up baddies in Twilight Princess. However, we suppose the only thing that could counteract our disdain for these shoddy add-ons is our unbridled love of Latin American percussion instruments.

We caught a glimpse of the "prototype" Samba de Amigo maracas a couple months ago, but a recent Amazon listing for the attachments shows that the ol' bean shakers have undergone a makeover, taking on a sassy red finish. The date Amazon has listed for the maracas is September 23 for the price of $14.99 -- though considering the title will come bundled with the attachments, you'd only need to pick these up if you wish to share the true Samba experience with a multiplayer pal. Or if you somehow broke yours, we guess. Or if you're Goro.

Rhythm game Helix coming to WiiWare tomorrow


Trying to get those chunky pounds to come right off, but you're unable to find a copy of the elusive Wii Fit anywhere within a fifty-mile radius? Perhaps a new WiiWare title, due out tomorrow, can temporarily fill the void -- Ghostfire Games' rhythm-fitness title Helix. The game, which will cost 1000 Wii Points, will have players performing 30 different gestures with two Wiimotes to the beat of 26 songs from independent artists. Ghostfire CEO Ed Roman highlighted the game's health benefits, saying that you can "really burn some calories playing this game." Based on the gameplay video we've posted after the break, you'll probably look totally cool whilst doing so.

Continue reading Rhythm game Helix coming to WiiWare tomorrow

Rock Revolution drum compatibility detailed; game 'on track' for '08


Konami has detailed how its seven-input drum set will be compatible with Rock Band 2 and Guitar Hero: World Tour's kits, which have four and five inputs, respectively. We've been informed that the game will "reconfigure" itself depending on the set being used with the game. For example, instead of seven lines of music, it will adjust to four when using the Rock Band 2 drums and five for GH:WT. The company expects its drums to be compatible with the competition's via a patch issued after launch.

The company has also told us that reports of the game's delay to 2009 only applies to Europe. The game is "still on track for a fall 2008" release in North America. We're sure all the rhythm-game fanboys out there are breathing a sigh of relief ... right? Hello?

Harmonix already teasing next project, and it'll involve "Music Creation"


Like any good developer should be doing these days, Harmonix is already looking over the horizon beyond Rock Band 2, and working on their next big title. Surprise! It'll have something to do with music. However, in a "now we'll be playing catchup to Guitar Hero" reversal, it sounds like they're working on a robust music creation title.

Guitar Hero: World Tour
features a fairly involved music creation studio, where you can both create a song, and edit it in pseudo-MIDI software. In fact, it's so robust and technical that we think most casual players will hardly touch the thing. Is Harmonix going to take the concept and make it a little more, oh I don't know, fun?

Hamonix's PR rep John Drake told MTV's Multiplayer: "We've done the whole MIDI creation thing. We think we can do something really ambitious and really great that's going to speak across all the users of the game, not just hardcore users - and that will result in some awesome stuff and not just Final Fantasy covers." Not that there's anything wrong with that. However, we'd love to see a cool music creation game that doesn't require a thick manual and that isn't Wii Music.

[Photo from the amazing Glennz Tees. Check out his awesome artworkz]

SingStar Volume 2 heading to North America in October


Recently released in Europe and Australia, SingStar Vol. 2 will take the stage in North America sometime in October, no doubt letting armchair harmonizers looking for the next in Sony's karaoke series breathe a sigh of relief -- preferably not directly into the mic.

This latest expansion will add 30 new sing-along tracks, as well as support for Trophies, presumably used to club off-tune rockers over the head for butchering radio favorites. However, given the advent of the SingStore, the need for regular discs seems trivial, especially once our arms tire from all that disc swapping. Plus, we'd rather cherry pick songs we know we'll like rather than buy in bulk and hope for the best. That's just how we roll.

[Via PS3 Fanboy]

Who put 'Wii Music' in my Guitar Hero?


Hoping to somehow diminish our aversion to the sight of Miis playing musical instruments, Vicarious Visions is working the user-created, er ... "avatars" into the Wii version of Guitar Hero World Tour in a so-called unique way. In an interview with IGN, the developer explained how the recently revealed Mii mode, known as "Mii Freestyle," will work.

Using the guitar or drumkit peripherals (or, if you're crazy so inclined, the Wiimote and Nunchuck for "air drumming") the mode lets you and a friend jam in a variety of music genres, laying down single notes, chords, and beats as you wish. According to Vicarious Visions, it'll all sound good because, well, it's programmed to clean up what you do. Take that, years of practice!

[Via Wii Fanboy]

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