Notice anything missing? Considering it's busy trying to sue everyone but Activision, even retailers, it's unsurprising that guitar-maker (and patent-claimer) Gibson is nowhere to be seen. Of course, the total absence of any Gibson branding on Guitar Hero World Tour's Genericasters was our first clue but it would appear that lack of cooperation extends to the in-game experience as well. So, while you trick out your virtual drum kit with gear from the above purveyors, your axe will remain hopelessly generic. Isn't there any game in town besides Gibson and Rock Band BFF's Fender?
Guitar Hero World Tour features lots of brands (except Gibson!)
Notice anything missing? Considering it's busy trying to sue everyone but Activision, even retailers, it's unsurprising that guitar-maker (and patent-claimer) Gibson is nowhere to be seen. Of course, the total absence of any Gibson branding on Guitar Hero World Tour's Genericasters was our first clue but it would appear that lack of cooperation extends to the in-game experience as well. So, while you trick out your virtual drum kit with gear from the above purveyors, your axe will remain hopelessly generic. Isn't there any game in town besides Gibson and Rock Band BFF's Fender?
Joystiq hands-on: Guitar Hero World Tour

It took a little while to get used to the drums. The two-tier structure with the cymbals feels great, but can be slightly confusing at first. The drums are a lot bouncier than the Rock Band ones, making them not only quieter, but more fun to play. With Rock Band, the bounce seems to come more from the way the sticks are held, rather than out of the structural nature of the pads. Not hearing the constant thok, thok is definitely preferable too, as anyone who has bought silencing pads for their Rock Band drums will know. [Editor's note: Rock Band 2 also features quieter, bouncier drums.]
'Technical difficulties' delay Rock Band's Rush DLC, possibly for weeks
Harmonix is currently shifting the release schedule around to have some tracks out this week, keeping its streak of new content since the game's launch alive and well. We'll be sure to post when we hear something about Harmonix's plans.
Rock Band Moving Pictures DLC stalled due to 'technical difficulty'
No timeline has been given, although at this point it seems more likely the Xbox 360 content will be released alongside PlayStation 3's content this week. That is, assuming they fix the problem by Thursday.
Rock Band 2 song list ranked by difficulty
If you're anything like us, you've been gearing up for Rock Band 2 by poring through the track list and carefully studying YouTube performance clips of the songs to gain an edge in your own virtual rocking. But staring at grainy video is only so useful for determining which songs are really going to put blisters on your fingers (and uh, vocal chords). Luckily, IGN has come through with a set of comprehensive difficulty rankings, for all 84 RB2 songs, ranked by individual instrument and as a full band.
We're not entirely sure where IGN's rankings are coming from -- we can only assume they're based on the difficulty rankings provided by Harmonix (don't ask us how ties are broken). That said, based on our extensive knowledge of all things rock, it seems pretty accurate -- any group that can pass Judas Priest's Painkiller on Expert without turning on No Fail Mode should just start a real band already.
Rumorong: New Guitar Hero peripheral not a keyboard
... so Keyboard Hero: Billy Joel confirmed? Check out the full interview for more on World Tour's song creation system.
Joystiq interview: Guitar Hero World Tour's Brian Bright

So I noticed when you were going through the track maker during the press conference that it didn't look like you could record vocals. Is it possible to do that?
You can record vocals while you're playing, so that you can create real songs, voice and all. If you also add a keyboard track to the song, this will act as the vocal melody. Obviously, it won't read what words you're saying, you'll just be able to hum along. But you can do the same with any singing game available now.
Continue reading Joystiq interview: Guitar Hero World Tour's Brian Bright
ION Drum Rocker: Unboxing and initial impressions
- Our order arrived in two boxes weighing in at 33 lbs. and 6 lbs., respectively. The lighter box contained the third cymbal and colored discs to put on all three cymbals for differentiation.
- Total time to unbox: 20 minutes (although, to be fair, we were taking a lot of pictures). That said, total time for setup (no camera usage) was close to an hour, with a large amount of time spent trying to screw in the cymbal clamps. Just another 2 or 3 mm on the screw length and we would've had a much easier time here.
- Protip: Make sure you screw everything in very tight, or you'll be having to either pause the game to make fixes mid-song or learn to adjust to the added difficult of a drooping tom or cymbal. Even then, adjustments will have to be made to get the toms placed just right.
Continue reading ION Drum Rocker: Unboxing and initial impressions
Helix dances onto WiiWare
We don't know much about how good Helix will be. But what we do know is that it's different. And for a service that (with few exceptions) has become something of a dumping ground for cast-offs and cash-ins, that's just about the most refreshing thing we can imagine.
Samba de Amigo Wii maracas priced, dated on Amazon
We caught a glimpse of the "prototype" Samba de Amigo maracas a couple months ago, but a recent Amazon listing for the attachments shows that the ol' bean shakers have undergone a makeover, taking on a sassy red finish. The date Amazon has listed for the maracas is September 23 for the price of $14.99 -- though considering the title will come bundled with the attachments, you'd only need to pick these up if you wish to share the true Samba experience with a multiplayer pal. Or if you somehow broke yours, we guess. Or if you're Goro.
Rhythm game Helix coming to WiiWare tomorrow
Continue reading Rhythm game Helix coming to WiiWare tomorrow
Rock Revolution drum compatibility detailed; game 'on track' for '08

The company has also told us that reports of the game's delay to 2009 only applies to Europe. The game is "still on track for a fall 2008" release in North America. We're sure all the rhythm-game fanboys out there are breathing a sigh of relief ... right? Hello?
Harmonix already teasing next project, and it'll involve "Music Creation"
Guitar Hero: World Tour features a fairly involved music creation studio, where you can both create a song, and edit it in pseudo-MIDI software. In fact, it's so robust and technical that we think most casual players will hardly touch the thing. Is Harmonix going to take the concept and make it a little more, oh I don't know, fun?
Hamonix's PR rep John Drake told MTV's Multiplayer: "We've done the whole MIDI creation thing. We think we can do something really ambitious and really great that's going to speak across all the users of the game, not just hardcore users - and that will result in some awesome stuff and not just Final Fantasy covers." Not that there's anything wrong with that. However, we'd love to see a cool music creation game that doesn't require a thick manual and that isn't Wii Music.
[Photo from the amazing Glennz Tees. Check out his awesome artworkz]
SingStar Volume 2 heading to North America in October
This latest expansion will add 30 new sing-along tracks, as well as support for Trophies, presumably used to club off-tune rockers over the head for butchering radio favorites. However, given the advent of the SingStore, the need for regular discs seems trivial, especially once our arms tire from all that disc swapping. Plus, we'd rather cherry pick songs we know we'll like rather than buy in bulk and hope for the best. That's just how we roll.
[Via PS3 Fanboy]
Who put 'Wii Music' in my Guitar Hero?

Using the guitar or drumkit peripherals (or, if you're
[Via Wii Fanboy]






























