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<generator>Blogsmith http://www.blogsmith.com/</generator><itunes:author>Joystiq</itunes:author><itunes:image href="http://www.blogsmithmedia.com/www.joystiq.com/media/Joystiq_podcast_cover.png" /><itunes:summary>The Joystiq Podcast combines insightful commentary on the week&apos;s video game news and culture with several disembodied, often spooky, voices. Voices may or may not belong to Chris Grant, Ludwig Kietzmann, Joystiq.com editors, or their guests. Spookiness not guaranteed where prohibited, please check local laws. More information available at www.joystiq.com</itunes:summary><itunes:category text="Games &amp; Hobbies"><itunes:category text="Video Games" /></itunes:category><item><title>3D Realms: 'Several hours' of Duke Nukem Forever sort of done</title><link>http://www.joystiq.com/2008/08/27/3d-realms-several-hours-of-duke-nukem-forever-sort-of-done/</link><guid isPermaLink="true">http://www.joystiq.com/2008/08/27/3d-realms-several-hours-of-duke-nukem-forever-sort-of-done/</guid><comments>http://www.joystiq.com/2008/08/27/3d-realms-several-hours-of-duke-nukem-forever-sort-of-done/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/pc/" rel="tag">PC</a>, <a href="http://www.joystiq.com/category/firstpersonshooters/" rel="tag">First Person Shooters</a></p><div align="center"><a href="http://interviews.teamxbox.com/xbox/2289/Duke-Nukem-3D-Interview/p2/"><img vspace="4" hspace="0" border="1" alt="" src="http://www.blogsmithmedia.com/www.joystiq.com/media/2008/06/dnf_e3_nada.jpg" /></a></div>
Is that the sound of Satan sharpening his skates? According to a new interview with Team Xbox, 3D Realms boss George Broussard implies that - dare we say? - development of <a href="http://www.joystiq.com/tag/duke-nukem-forever"><em>Duke Nukem Forever</em></a> is going along swimmingly. You know, just like it has been since ... 1998.<br /><br /><strike>All</strike> most kidding aside, Broussard tells the site that the developer has "several hours of fairly polished game to play," and that, "It's fun, it's in focus, we know what bits are fun and which are not, and it's just a matter of time now." But clearly, time moves a little slower in 3D Realms', er ... realm. Given that the company has already <a href="http://www.joystiq.com/2008/02/06/3d-realms-disputes-confirmation-of-duke-nukem-forever-in-2008/">denied reports that it's coming this year</a>, we'll have to make due with <a href="http://www.joystiq.com/2008/08/21/x08-duke-nukem-3d-coming-to-xbla-sometime-in-september/"><em>Duke Nuken 3D</em> on XBLA</a> "sometime in September." Of 2008. Really. Promise.<br /><br />[Via <a href="http://news.bigdownload.com/2008/08/27/is-duke-nukem-forever-really-playable-apparently/">Big Download</a>]<h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://interviews.teamxbox.com/xbox/2289/Duke-Nukem-3D-Interview/p2/>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/08/27/3d-realms-several-hours-of-duke-nukem-forever-sort-of-done/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1296975/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/08/27/3d-realms-several-hours-of-duke-nukem-forever-sort-of-done/#comments" title="View reader comments on this entry">Comments</a><br /><p><font size="1"><hr>SPONSORED BY: <a href="http://clk.atdmt.com/DEI/go/wblgsxbx0080000528dei/direct/01/">Age of Empires III - Real-Time Strategy Game</a> Control a European power on a quest to colonize and conquer the New World. <a href="http://clk.atdmt.com/DEI/go/wblgsxbx0080000528dei/direct/01/">AOE3</A> introduces new gameplay elements, as well as new civilizations, units, and technologies. <a href="http://clk.atdmt.com/DEI/go/wblgsxbx0080000528dei/direct/01/">http://www.ageofempires3.com/</a></font></p>]]></description><category>3d-realms</category><category>duke-nukem-forever</category><category>vaporware</category><dc:creator><![CDATA[Randy Nelson]]></dc:creator><dc:date>Wed, 27 Aug 2008 22:30:00 EST</dc:date></item><item><title>Joystiq hands-on: Quantum of Solace</title><link>http://www.joystiq.com/2008/08/27/joystiq-hands-on-quantum-of-solace/</link><guid isPermaLink="true">http://www.joystiq.com/2008/08/27/joystiq-hands-on-quantum-of-solace/</guid><comments>http://www.joystiq.com/2008/08/27/joystiq-hands-on-quantum-of-solace/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/features/" rel="tag">Features</a>, <a href="http://www.joystiq.com/category/ps3/" rel="tag">Sony PlayStation 3</a>, <a href="http://www.joystiq.com/category/xbox360/" rel="tag">Microsoft Xbox 360</a>, <a href="http://www.joystiq.com/category/firstpersonshooters/" rel="tag">First Person Shooters</a></p><div align="center"><img vspace="4" hspace="4" border="1" alt="" src="http://www.blogsmithmedia.com/www.joystiq.com/media/2008/08/quantumofsolace1270808490.jpg" /></div>
<em>This hands-on report is based on the Xbox 360 version of the game, though the developers assure us that the PS3 version will be almost completely identical.</em><br /><br />While I may not be the biggest Bond fan, and only watched <em>Casino Royale</em> because the Blu-ray came free with my PS3, <a href="http://www.joystiq.com/tag/quantum-of-solace"><em>Quantum of Solace</em></a> was probably the most interesting game in Activision's Leipzig lineup. Going in with very few expectations and, to be honest, little interest in the title, I was impressed and intrigued with what I saw. It's easy to dismiss <em>QoS</em> as just another licensed movie game that will inevitably suck, but that's certainly not the case here.<br /><br />The first section of the game that I played was set in the sewers of Sienna, where I'm chasing <em>someone</em> (the developers weren't allowed to say who). The first thing you notice about the game is that the environments are gorgeous. For the most part these have been lovingly recreated from reference photos taken on the set of the movie, so they'll look identical to the film. As a result they're incredibly detailed and, in parts, colorful.<br /><br />The controls are both solid and fluid (if that's even possible!), leaving you to worry about what's going on on-screen, and not in your hands. Thanks to various set pieces throughout the level, you feel like you're interacting with the environment, rather than restricted by it. Everything feels a little less static and rigid when you're jumping over railings, falling through rotting wood and clambering over mounds of earth. Even if they are sometimes scripted. <br />%Gallery-26648%<p><a href="http://www.joystiq.com/2008/08/27/joystiq-hands-on-quantum-of-solace/" rel="bookmark">Continue reading <em>Joystiq hands-on: Quantum of Solace</em></a></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2008/08/27/joystiq-hands-on-quantum-of-solace/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1296714/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/08/27/joystiq-hands-on-quantum-of-solace/#comments" title="View reader comments on this entry">Comments</a><br /><p><font size="1"><hr>SPONSORED BY: <a href="http://clk.atdmt.com/DEI/go/wblgsxbx0080000528dei/direct/01/">Age of Empires III - Real-Time Strategy Game</a> Control a European power on a quest to colonize and conquer the New World. <a href="http://clk.atdmt.com/DEI/go/wblgsxbx0080000528dei/direct/01/">AOE3</A> introduces new gameplay elements, as well as new civilizations, units, and technologies. <a href="http://clk.atdmt.com/DEI/go/wblgsxbx0080000528dei/direct/01/">http://www.ageofempires3.com/</a></font></p>]]></description><category>Activision</category><category>James-Bond</category><category>joystiqfeatures</category><category>Leipzig08</category><category>lgc08</category><category>Quantum-of-Solace</category><dc:creator><![CDATA[Jem Alexander]]></dc:creator><dc:date>Wed, 27 Aug 2008 17:50:00 EST</dc:date></item><item><title>Far Cry 3 probably sticking with African setting</title><link>http://www.joystiq.com/2008/08/27/far-cry-3-probably-sticking-with-african-setting/</link><guid isPermaLink="true">http://www.joystiq.com/2008/08/27/far-cry-3-probably-sticking-with-african-setting/</guid><comments>http://www.joystiq.com/2008/08/27/far-cry-3-probably-sticking-with-african-setting/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/pc/" rel="tag">PC</a>, <a href="http://www.joystiq.com/category/ps3/" rel="tag">Sony PlayStation 3</a>, <a href="http://www.joystiq.com/category/xbox360/" rel="tag">Microsoft Xbox 360</a>, <a href="http://www.joystiq.com/category/action/" rel="tag">Action</a>, <a href="http://www.joystiq.com/category/firstpersonshooters/" rel="tag">First Person Shooters</a></p><div align="center"><a href="http://www.videogaming247.com/2008/08/27/third-far-cry-game-confirmed-dev-team-has-commitment-to-the-african-setting/"><img width="490" vspace="4" hspace="0" height="200" border="1" align="top" src="http://www.blogsmithmedia.com/www.joystiq.com/media/2008/08/farcry3mainimage3.jpg" alt="" /></a><br /></div>
<em>Far Cry 2</em>'s Narrative Designer Patrick Redding informs <a href="http://www.videogaming247.com/2008/08/27/third-far-cry-game-confirmed-dev-team-has-commitment-to-the-african-setting/">VG247</a> that Ubisoft Montreal has started work on the next <em>Far Cry</em> game. He tells the site that Africa still has a "huge amount of promise" and there are still things they'd like to do with the setting, but he hedges it all by saying that the team is still in "preliminary stages" of development.<br /><br />Redding expresses that the <a href="http://joystiq.com/tag/far-cry-2"><em>Far Cry 2</em></a> engine could be used to make other locales, but that to save time the team will probably build on the sequel's African setting. He wants to stick with the series' exotic settings, but feels that jungle islands aren't as exciting as when the original <em>Far Cry</em> released four years ago.<h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.videogaming247.com/2008/08/27/third-far-cry-game-confirmed-dev-team-has-commitment-to-the-african-setting/>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/08/27/far-cry-3-probably-sticking-with-african-setting/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1296762/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/08/27/far-cry-3-probably-sticking-with-african-setting/#comments" title="View reader comments on this entry">Comments</a><br /><p><font size="1"><hr>SPONSORED BY: <a href="http://clk.atdmt.com/DEI/go/wblgsxbx0080000528dei/direct/01/">Age of Empires III - Real-Time Strategy Game</a> Control a European power on a quest to colonize and conquer the New World. <a href="http://clk.atdmt.com/DEI/go/wblgsxbx0080000528dei/direct/01/">AOE3</A> introduces new gameplay elements, as well as new civilizations, units, and technologies. <a href="http://clk.atdmt.com/DEI/go/wblgsxbx0080000528dei/direct/01/">http://www.ageofempires3.com/</a></font></p>]]></description><category>far-cry</category><category>far-cry-2</category><category>far-cry-3</category><category>patrick-redding</category><category>ubisoft</category><dc:creator><![CDATA[Alexander Sliwinski]]></dc:creator><dc:date>Wed, 27 Aug 2008 14:00:00 EST</dc:date></item><item><title>Bungie: No new Forge features for Halo 3</title><link>http://www.joystiq.com/2008/08/26/bungie-no-new-forge-features-for-halo-3/</link><guid isPermaLink="true">http://www.joystiq.com/2008/08/26/bungie-no-new-forge-features-for-halo-3/</guid><comments>http://www.joystiq.com/2008/08/26/bungie-no-new-forge-features-for-halo-3/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/xbox360/" rel="tag">Microsoft Xbox 360</a>, <a href="http://www.joystiq.com/category/firstpersonshooters/" rel="tag">First Person Shooters</a></p><div align="center"><a href="http://www.bungie.net/News/content.aspx?type=topnews&amp;cid=15268"><img vspace="4" hspace="0" border="1" src="http://www.blogsmithmedia.com/www.joystiq.com/media/2007/11/haloz.jpg" alt="" /></a></div>
Bungie's latest community update takes an energy sword to rumors that sprung up following the developer's <a href="http://www.joystiq.com/2008/08/12/bungie-acceptance-video-teases-new-halo-goodies/">Edge Award for Interactive Innovation acceptance video</a>. Specifically, the dev clarifies that, "There will be no insertion of Campaign objects, enemies or friendlies via the Forge as folks have speculated." Okay then. What else? Oh, yeah, no "new feature that implements Campaign objects into multiplayer" is in the works, either. <br /><br />Seriously, folks ... let's be more ambitious with our rumors! The video is <em>clearly </em>hinting at the fact that <em>Halo 4</em> won't be developed by Bungie, or <a href="http://www.joystiq.com/2008/08/25/oxm-rumor-gearbox-developing-halo-4-as-launch-title-for-next-xb/">even Gearbox</a>, but by <em>gamers themselves. </em>That way, if you don't like the story or missions, you'll have no one to complain to but yourself.<br /><br />[Via <a href="http://www.xbox360fanboy.com/2008/08/23/bungie-clears-up-halo-3-rumors-reveals-matchmaking-updates/">X3F</a>]<h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.bungie.net/News/content.aspx?type=topnews&amp;cid=15268>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/08/26/bungie-no-new-forge-features-for-halo-3/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1294859/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/08/26/bungie-no-new-forge-features-for-halo-3/#comments" title="View reader comments on this entry">Comments</a><br /><p><font size="1"><hr>SPONSORED BY: <a href="http://clk.atdmt.com/DEI/go/wblgsxbx0080000528dei/direct/01/">Age of Empires III - Real-Time Strategy Game</a> Control a European power on a quest to colonize and conquer the New World. <a href="http://clk.atdmt.com/DEI/go/wblgsxbx0080000528dei/direct/01/">AOE3</A> introduces new gameplay elements, as well as new civilizations, units, and technologies. <a href="http://clk.atdmt.com/DEI/go/wblgsxbx0080000528dei/direct/01/">http://www.ageofempires3.com/</a></font></p>]]></description><category>bungie</category><category>forge</category><category>halo-3</category><category>halo-3-forge</category><dc:creator><![CDATA[Randy Nelson]]></dc:creator><dc:date>Tue, 26 Aug 2008 04:01:00 EST</dc:date></item><item><title>Microsoft releases its PAX schedule: Gears 2, Halo Wars, New Xbox Experience</title><link>http://www.joystiq.com/2008/08/25/microsoft-releases-its-pax-schedule-gears-2-halo-wars-new-xbo/</link><guid isPermaLink="true">http://www.joystiq.com/2008/08/25/microsoft-releases-its-pax-schedule-gears-2-halo-wars-new-xbo/</guid><comments>http://www.joystiq.com/2008/08/25/microsoft-releases-its-pax-schedule-gears-2-halo-wars-new-xbo/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/xbox360/" rel="tag">Microsoft Xbox 360</a>, <a href="http://www.joystiq.com/category/firstpersonshooters/" rel="tag">First Person Shooters</a>, <a href="http://www.joystiq.com/category/online/" rel="tag">Online</a></p><div align="center"><a href="http://gamerscoreblog.com/team/archive/2008/08/22/560668.aspx"><img vspace="4" hspace="0" border="1" src="http://www.blogsmithmedia.com/www.joystiq.com/media/2008/08/micropax02.jpg" alt="" /></a><br /></div>
Microsoft has released their partial <a href="http://gamerscoreblog.com/team/archive/2008/08/22/560668.aspx">game schedule</a> for the upcoming <a href="http://www.joystiq.com/tag/PAX-2008/">Penny Arcade Expo</a> in Seattle, and it's chock full of <em>Gears of War 2</em>, <em>Halo Wars</em>, and the <a href="http://www.joystiq.com/tag/New-Xbox-Experience/">New Xbox Experience</a> ... experience. Sure there's plenty of other stuff happening at their booth as well, but we're drooling over these three right now, fetch the bibs. Hopefully those "TBA" slots mean there's going to be some surprises from <strike>Bungie</strike> someone, which will really kick our saliva glands into high gear.<br /><br />If you're going to be at <a href="http://www.joystiq.com/tag/PAX/">PAX</a>, be sure and stop by for some hands-on time with these titles, and then search out one of your favorite Joystiq bloggers to pal around with. We'll be the ones with the plastic spit-shields on to keep the precious electronics dry.<br /><br /><em>Pictured: our inner child at the Microsoft PAX booth, via <a href="http://www.flickr.com/photos/gamerscore/1247037474/">Gamerscoreblog's Flickr feed</a>.</em><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://gamerscoreblog.com/team/archive/2008/08/22/560668.aspx>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/08/25/microsoft-releases-its-pax-schedule-gears-2-halo-wars-new-xbo/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1294668/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/08/25/microsoft-releases-its-pax-schedule-gears-2-halo-wars-new-xbo/#comments" title="View reader comments on this entry">Comments</a><br /><p><font size="1"><hr>SPONSORED BY: <a href="http://clk.atdmt.com/DEI/go/wblgsxbx0080000528dei/direct/01/">Age of Empires III - Real-Time Strategy Game</a> Control a European power on a quest to colonize and conquer the New World. <a href="http://clk.atdmt.com/DEI/go/wblgsxbx0080000528dei/direct/01/">AOE3</A> introduces new gameplay elements, as well as new civilizations, units, and technologies. <a href="http://clk.atdmt.com/DEI/go/wblgsxbx0080000528dei/direct/01/">http://www.ageofempires3.com/</a></font></p>]]></description><category>Bungie</category><category>Ensemble-Studios</category><category>Gears-Of-War</category><category>Gears-Of-War-2</category><category>Halo-Wars</category><category>Microsoft</category><category>New-Xbox-Experience</category><category>NXE</category><category>PAX-2008</category><dc:creator><![CDATA[Kevin Kelly]]></dc:creator><dc:date>Mon, 25 Aug 2008 23:40:00 EST</dc:date></item><item><title>Left 4 Dead: Delayed 2 November 20</title><link>http://www.joystiq.com/2008/08/25/left-4-dead-delayed-2-november-20/</link><guid isPermaLink="true">http://www.joystiq.com/2008/08/25/left-4-dead-delayed-2-november-20/</guid><comments>http://www.joystiq.com/2008/08/25/left-4-dead-delayed-2-november-20/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/pc/" rel="tag">PC</a>, <a href="http://www.joystiq.com/category/xbox360/" rel="tag">Microsoft Xbox 360</a>, <a href="http://www.joystiq.com/category/firstpersonshooters/" rel="tag">First Person Shooters</a>, <a href="http://www.joystiq.com/category/online/" rel="tag">Online</a></p><div align="center">
<div align="center"><a href="http://www.gamekings.tv/index/videos/leipzig-08-gabe-newell-speelt-left-4-dead/"><img vspace="4" hspace="0" border="1" src="http://www.blogsmithmedia.com/www.joystiq.com/media/2008/01/left-4-dead-490-logo.jpg" alt="" /></a></div>
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Valve's four-player fix of zippy-fast zombie action has been pushed back a bit, but thankfully not 28 days later; just 16. <a href="http://www.joystiq.com/tag/left-4-dead"><em>Left 4 Dead</em></a> had been slated to hit PC and Xbox 360 on November 4, but its evil will instead take up residence on your platform of choice November 20. The date is significant in that it's the 10th anniversary of another Valve game you may have heard about - the original <a href="http://www.joystiq.com/tag/half-life"><em>Half-Life</em></a>. <br /><br />If you just can't stand a first week of November devoid of something new to play, fear not. Might we suggest: <em><a href="http://www.joystiq.com/tag/fallout-3">Fallout 3</a></em> (Oct. 28) or a little game called <a href="http://www.joystiq.com/tag/gears-of-war-2"><em>Gears of War 2</em></a> (Nov. 7).<br /><br />[Via <a href="http://www.shacknews.com/onearticle.x/54372">Shacknews</a>]<h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.gamekings.tv/index/videos/leipzig-08-gabe-newell-speelt-left-4-dead/>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/08/25/left-4-dead-delayed-2-november-20/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1294378/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/08/25/left-4-dead-delayed-2-november-20/#comments" title="View reader comments on this entry">Comments</a><br /><p><font size="1"><hr>SPONSORED BY: <a href="http://clk.atdmt.com/DEI/go/wblgsxbx0080000528dei/direct/01/">Age of Empires III - Real-Time Strategy Game</a> Control a European power on a quest to colonize and conquer the New World. <a href="http://clk.atdmt.com/DEI/go/wblgsxbx0080000528dei/direct/01/">AOE3</A> introduces new gameplay elements, as well as new civilizations, units, and technologies. <a href="http://clk.atdmt.com/DEI/go/wblgsxbx0080000528dei/direct/01/">http://www.ageofempires3.com/</a></font></p>]]></description><category>delay</category><category>ea</category><category>left-4-dead</category><category>valve</category><category>zombies</category><dc:creator><![CDATA[Randy Nelson]]></dc:creator><dc:date>Mon, 25 Aug 2008 14:30:00 EST</dc:date></item><item><title>Joystiq hands-on: Killzone 2 multiplayer</title><link>http://www.joystiq.com/2008/08/25/joystiq-hands-on-killzone-2-multiplayer/</link><guid isPermaLink="true">http://www.joystiq.com/2008/08/25/joystiq-hands-on-killzone-2-multiplayer/</guid><comments>http://www.joystiq.com/2008/08/25/joystiq-hands-on-killzone-2-multiplayer/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/features/" rel="tag">Features</a>, <a href="http://www.joystiq.com/category/ps3/" rel="tag">Sony PlayStation 3</a>, <a href="http://www.joystiq.com/category/firstpersonshooters/" rel="tag">First Person Shooters</a></p><div align="center"><img vspace="4" hspace="4" border="1" src="http://www.blogsmithmedia.com/www.joystiq.com/media/2008/08/killzone2leipzigmultiplayer1220808490.jpg" alt="" /><br /></div>
<a href="http://www.ps3fanboy.com/tag/killzone-2"><em>Killzone 2</em></a>'s multiplayer gameplay was shown off behind closed doors at the Leipzig Game Convention this week and we were there to get our hands well and truly <em>on</em>. As is customary for these breakdown sessions, we were given a short presentation by members of the development team. <br /><br />We were told about the Squad system, which allows players to form 4-man groups mid-game. Doing so will show your squadmates' health bars, allow you a private headset channel and let you use the squad leader as a spawn point, keeping you together constantly. Setting up squads is easily done in the spawn menu. When a player receives a squad invite, they will receive a flashing notification. Accepting or declining takes only a couple of button presses from that point, making sure you're kept in the game at all times.<br /><br />Guerilla Games also ran through the extensive community features found in the game. Full clan support, featuring 64 players each, 16 vs 16 clan challenges, four separate leaderboards, a mind-boggling array of stats being tracked and a clan currency system. "Valor" is wagered by each clan at the start of inter-clan skirmishes, with the total being awarded to the winner. Earning valor will propel you up the leaderboards and the intention is to host official clan tournaments, made up of 256 clans, with the entire valor pot going to the overall winner.<br />%Gallery-30087%<p><a href="http://www.joystiq.com/2008/08/25/joystiq-hands-on-killzone-2-multiplayer/" rel="bookmark">Continue reading <em>Joystiq hands-on: Killzone 2 multiplayer</em></a></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2008/08/25/joystiq-hands-on-killzone-2-multiplayer/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1292805/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/08/25/joystiq-hands-on-killzone-2-multiplayer/#comments" title="View reader comments on this entry">Comments</a><br /><p><font size="1"><hr>SPONSORED BY: <a href="http://clk.atdmt.com/DEI/go/wblgsxbx0080000528dei/direct/01/">Age of Empires III - Real-Time Strategy Game</a> Control a European power on a quest to colonize and conquer the New World. <a href="http://clk.atdmt.com/DEI/go/wblgsxbx0080000528dei/direct/01/">AOE3</A> introduces new gameplay elements, as well as new civilizations, units, and technologies. <a href="http://clk.atdmt.com/DEI/go/wblgsxbx0080000528dei/direct/01/">http://www.ageofempires3.com/</a></font></p>]]></description><category>guerilla-games</category><category>joystiqfeatures</category><category>killzone-2</category><category>leipzig-2008</category><category>lgc08</category><category>playstation-3</category><category>PS3</category><dc:creator><![CDATA[Jem Alexander]]></dc:creator><dc:date>Mon, 25 Aug 2008 11:09:00 EST</dc:date></item><item><title>Project Origin pushed back to early 2009</title><link>http://www.joystiq.com/2008/08/23/project-origin-pushed-back-to-early-2009/</link><guid isPermaLink="true">http://www.joystiq.com/2008/08/23/project-origin-pushed-back-to-early-2009/</guid><comments>http://www.joystiq.com/2008/08/23/project-origin-pushed-back-to-early-2009/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/pc/" rel="tag">PC</a>, <a href="http://www.joystiq.com/category/ps3/" rel="tag">Sony PlayStation 3</a>, <a href="http://www.joystiq.com/category/xbox360/" rel="tag">Microsoft Xbox 360</a>, <a href="http://www.joystiq.com/category/action/" rel="tag">Action</a>, <a href="http://www.joystiq.com/category/firstpersonshooters/" rel="tag">First Person Shooters</a></p><div align="center"><a href="http://pc.ign.com/articles/902/902021p1.html"><img vspace="4" hspace="0" border="1" alt="" src="http://www.blogsmithmedia.com/www.joystiq.com/media/2008/08/projectoriginalma.jpg" /></a><br /></div>
<a href="http://www.joystiq.com/tag/project-origin"><em>Project Origin</em></a>, Monolith's everything-but-the-name follow up to <a href="http://www.joystiq.com/tag/f.e.a.r./"><em>F.E.A.R.</em></a>, has slipped on <a href="http://www.joystiq.com/2008/05/21/new-project-origin-video-compares-gushes-blood/">all of that spilled gore</a>, sliding back from the game's previous fall release until sometime in early 2009. The news came from <em>Project Origin</em> art lead, Dave Matthews, who took time during the Leipzig Games Convention to break the news -- and fans' hearts - confirming that players will have to wait until the first quarter of 2009 to find out just what Alma has been up to.<br /><br />Softening the blow a bit, new details surrounding the upcoming shooter also emerged from last week's event, including news that the sequel will include more interactive and varied environments than those seen in <em>F.E.A.R.</em>, while enemy A.I. has also been amped up as well. According to Monolith, the story itself will also be improved over the original, giving us all the more reason to think that <a href="http://www.joystiq.com/2008/06/26/scared-stiff-why-should-we-care-about-project-origin/">maybe <em>Project Origin</em> is worth waiting for</a> after all. <br /><br />Source - <a href="http://pc.ign.com/articles/902/902029p1.html">GC 2008: Project Origin Progress Report, IGN</a><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://pc.ign.com/articles/902/902021p1.html>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/08/23/project-origin-pushed-back-to-early-2009/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1293159/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/08/23/project-origin-pushed-back-to-early-2009/#comments" title="View reader comments on this entry">Comments</a><br /><p><font size="1"><hr>SPONSORED BY: <a href="http://clk.atdmt.com/DEI/go/wblgsxbx0080000528dei/direct/01/">Age of Empires III - Real-Time Strategy Game</a> Control a European power on a quest to colonize and conquer the New World. <a href="http://clk.atdmt.com/DEI/go/wblgsxbx0080000528dei/direct/01/">AOE3</A> introduces new gameplay elements, as well as new civilizations, units, and technologies. <a href="http://clk.atdmt.com/DEI/go/wblgsxbx0080000528dei/direct/01/">http://www.ageofempires3.com/</a></font></p>]]></description><category>delay</category><category>fear</category><category>leipzig-08</category><category>monolith</category><category>project-origin</category><dc:creator><![CDATA[Jason Dobson]]></dc:creator><dc:date>Sat, 23 Aug 2008 16:30:00 EST</dc:date></item><item><title>Killzone 2 co-op to be patched after launch, bots confirmed</title><link>http://www.joystiq.com/2008/08/22/killzone-2-co-op-to-be-patched-after-launch-bots-confirmed/</link><guid isPermaLink="true">http://www.joystiq.com/2008/08/22/killzone-2-co-op-to-be-patched-after-launch-bots-confirmed/</guid><comments>http://www.joystiq.com/2008/08/22/killzone-2-co-op-to-be-patched-after-launch-bots-confirmed/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/ps3/" rel="tag">Sony PlayStation 3</a>, <a href="http://www.joystiq.com/category/firstpersonshooters/" rel="tag">First Person Shooters</a></p><div align="center"><img vspace="4" hspace="4" border="1" src="http://www.blogsmithmedia.com/www.joystiq.com/media/2008/08/k2-redeyes-490w.jpg" alt="" /></div>
After watching the <em>Killzone 2</em> <a href="http://www.joystiq.com/2008/08/20/gc-2008-killzone-2-multiplayer-trailer-looks-good-sounds-too-r/">multiplayer trailer</a>, we wondered how much more fun the game's online mode would be <em>without</em> your typical multiplayer douche. Well, now we can find out! The upcoming FPS will, indeed, feature bots. These will be fully customizable difficulty-wise, and can fill in for players either online or offline, allowing any Billy-No-Mates to enjoy a friendly match every once in a while.<br /><br />Additionally, vehicles are currently only available in the single player mode. Multiplayer vehicles will be patched in after the game is released. Also being patched post-launch is a co-op mode for the story. Whether this will be online or not, we're not entirely certain. Considering the long delay <em>Killzone</em> has <strike>suffered</strike> enjoyed, we're surprised this won't be included from the get-go. Perhaps we'll have to pay for it, but we're used to that by now, right? Be sure to check out our full <em>Killzone 2 </em>hands-on impressions, coming soon.<br /><br /><strong>Update:</strong> Guerrilla has a history of making <a href="http://www.pspfanboy.com/2007/05/30/killzone-liberation-patch-finally-available/">free DLC</a> with <em>Killzone: Liberation</em> (PSP). It released an Infrastructure multiplayer mode and an extra single-player level months after the game's release.<h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2008/08/22/killzone-2-co-op-to-be-patched-after-launch-bots-confirmed/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1292658/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/08/22/killzone-2-co-op-to-be-patched-after-launch-bots-confirmed/#comments" title="View reader comments on this entry">Comments</a><br /><p><font size="1"><hr>SPONSORED BY: <a href="http://clk.atdmt.com/DEI/go/wblgsxbx0080000528dei/direct/01/">Age of Empires III - Real-Time Strategy Game</a> Control a European power on a quest to colonize and conquer the New World. <a href="http://clk.atdmt.com/DEI/go/wblgsxbx0080000528dei/direct/01/">AOE3</A> introduces new gameplay elements, as well as new civilizations, units, and technologies. <a href="http://clk.atdmt.com/DEI/go/wblgsxbx0080000528dei/direct/01/">http://www.ageofempires3.com/</a></font></p>]]></description><category>guerilla-games</category><category>Killzone-2</category><category>leipzig-2008</category><category>lgc08</category><category>playstation-3</category><category>PS3</category><dc:creator><![CDATA[Jem Alexander]]></dc:creator><dc:date>Fri, 22 Aug 2008 16:00:00 EST</dc:date></item><item><title>Only the Games: Call of Duty: World at War coming in November</title><link>http://www.joystiq.com/2008/08/22/only-the-games-call-of-duty-world-at-war-coming-in-november/</link><guid isPermaLink="true">http://www.joystiq.com/2008/08/22/only-the-games-call-of-duty-world-at-war-coming-in-november/</guid><comments>http://www.joystiq.com/2008/08/22/only-the-games-call-of-duty-world-at-war-coming-in-november/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/pc/" rel="tag">PC</a>, <a href="http://www.joystiq.com/category/ps3/" rel="tag">Sony PlayStation 3</a>, <a href="http://www.joystiq.com/category/wii/" rel="tag">Nintendo Wii</a>, <a href="http://www.joystiq.com/category/xbox360/" rel="tag">Microsoft Xbox 360</a>, <a href="http://www.joystiq.com/category/firstpersonshooters/" rel="tag">First Person Shooters</a></p><div align="center"><a href="http://www.onlythegames.com/articles/playstation-3-articles/call-of-duty-world-at-war-hits-this-november"><img vspace="4" hspace="0" border="1" src="http://www.blogsmithmedia.com/www.joystiq.com/media/2008/08/callinnovem.jpg" alt="" /></a><br /></div>
Usually PR reps aren't so cavalier about dropping big news, so we're going to go ahead and posit that the team at Only the Games must be <em>exceptionally </em>attractive and/or cunning, because they managed to get an <a href="http://www.joystiq.com/tag/Activision/">Activision</a> rep to tell them during the X08 event in Toronto that <a href="http://www.joystiq.com/tag/Treyarch/">Treyarch</a>'s <em><a href="http://www.joystiq.com/search/?q=Call%20of%20Duty%3A%20World%20at%20War">Call of Duty: World at War</a></em> would be arriving in November. Way to go guys!<br /><br />Though we are rarely described as attractive or cunning ourselves, we tried to get more specific info from Activision, which told us, "wWe haven't made any announcement about date other than Fall of 2008." Before you whip out a calendar you should know that Joystiq can officially confirm that November falls within the autumnal season, so they could both be dead on. We'll keep an ear out.<h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.onlythegames.com/articles/playstation-3-articles/call-of-duty-world-at-war-hits-this-november>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/08/22/only-the-games-call-of-duty-world-at-war-coming-in-november/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1292172/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/08/22/only-the-games-call-of-duty-world-at-war-coming-in-november/#comments" title="View reader comments on this entry">Comments</a><br /><p><font size="1"><hr>SPONSORED BY: <a href="http://clk.atdmt.com/DEI/go/wblgsxbx0080000528dei/direct/01/">Age of Empires III - Real-Time Strategy Game</a> Control a European power on a quest to colonize and conquer the New World. <a href="http://clk.atdmt.com/DEI/go/wblgsxbx0080000528dei/direct/01/">AOE3</A> introduces new gameplay elements, as well as new civilizations, units, and technologies. <a href="http://clk.atdmt.com/DEI/go/wblgsxbx0080000528dei/direct/01/">http://www.ageofempires3.com/</a></font></p>]]></description><category>activision</category><category>call-of-duty</category><category>call-of-duty-5</category><category>call-of-duty-world-at-war</category><category>x08-toronto</category><dc:creator><![CDATA[Justin McElroy]]></dc:creator><dc:date>Fri, 22 Aug 2008 09:30:00 EST</dc:date></item><item><title>X08: Hands-on Portal: Still Alive (XBLA)</title><link>http://www.joystiq.com/2008/08/22/x08-hands-on-portal-still-alive-xbla/</link><guid isPermaLink="true">http://www.joystiq.com/2008/08/22/x08-hands-on-portal-still-alive-xbla/</guid><comments>http://www.joystiq.com/2008/08/22/x08-hands-on-portal-still-alive-xbla/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/xbox360/" rel="tag">Microsoft Xbox 360</a>, <a href="http://www.joystiq.com/category/firstpersonshooters/" rel="tag">First Person Shooters</a>, <a href="http://www.joystiq.com/category/puzzle/" rel="tag">Puzzle</a></p><div style="text-align: center;"><img width="490" vspace="4" hspace="4" height="279" border="0" src="http://www.blogsmithmedia.com/www.joystiq.com/media/2008/08/portal-still-alive.jpg" alt="" /><br /></div>
<span style="float: left; margin-right: 10px; margin-top: 7px;"> <script> var digg_url = 'http://digg.com/xbox/Hands_on_with_Portal_Still_Alive'; </script> <script src="http://digg.com/api/diggthis.js"></script></span>A buzzing noise fills the room as you are shaken awake. Bright lights bounce off the windowed walls of your 4 foot by 5 foot holding cell, making them twice as bright. As you rise from your bed and adjust your eyes a timer clicks from beyond your transparent walls and immediately you can't help but to fear you've seen this all before.<br /><br /><a href="http://www.joystiq.com/tag/Portal-Still-Alive/" style="font-style: italic;">Portal: Still Alive</a> is the upcoming Xbox Live Arcade title based on the critically acclaimed original found in <span style="font-style: italic;">The Orange Box</span> from Valve. Those who were unfortunate enough to never play the original <em>Portal</em> are in luck as <span style="font-style: italic;">Portal: Still Alive</span> is essentially the exact same experience but with a few added bonuses.<p><a href="http://www.joystiq.com/2008/08/22/x08-hands-on-portal-still-alive-xbla/" rel="bookmark">Continue reading <em>X08: Hands-on Portal: Still Alive (XBLA)</em></a></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2008/08/22/x08-hands-on-portal-still-alive-xbla/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1291863/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/08/22/x08-hands-on-portal-still-alive-xbla/#comments" title="View reader comments on this entry">Comments</a><br /><p><font size="1"><hr>SPONSORED BY: <a href="http://clk.atdmt.com/DEI/go/wblgsxbx0080000528dei/direct/01/">Age of Empires III - Real-Time Strategy Game</a> Control a European power on a quest to colonize and conquer the New World. <a href="http://clk.atdmt.com/DEI/go/wblgsxbx0080000528dei/direct/01/">AOE3</A> introduces new gameplay elements, as well as new civilizations, units, and technologies. <a href="http://clk.atdmt.com/DEI/go/wblgsxbx0080000528dei/direct/01/">http://www.ageofempires3.com/</a></font></p>]]></description><category>joystiqfeatures</category><category>portal</category><category>portal-still-alive</category><category>still-alive</category><category>valve</category><category>x08</category><category>xbla</category><category>xbox-live-arcade</category><dc:creator><![CDATA[Xav de Matos]]></dc:creator><dc:date>Fri, 22 Aug 2008 08:00:00 EST</dc:date></item><item><title>X08: Cliff talks Gears of War 2 achievements, Seriously 2.0</title><link>http://www.joystiq.com/2008/08/21/x08-cliff-talks-gears-of-war-2-achievements-seriously-2-0/</link><guid isPermaLink="true">http://www.joystiq.com/2008/08/21/x08-cliff-talks-gears-of-war-2-achievements-seriously-2-0/</guid><comments>http://www.joystiq.com/2008/08/21/x08-cliff-talks-gears-of-war-2-achievements-seriously-2-0/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/xbox360/" rel="tag">Microsoft Xbox 360</a>, <a href="http://www.joystiq.com/category/firstpersonshooters/" rel="tag">First Person Shooters</a></p><div align="center"><img vspace="4" hspace="0" border="1" alt="" src="http://www.blogsmithmedia.com/www.joystiq.com/media/2008/08/seriously20.jpg" /><br /></div>
In an interview with <a href="http://www.joystiq.com/tag/gears-of-war-2"><em>Gears of War 2</em></a> lead designer Cliff Bleszinski at X08 in Toronto, Canada, we learned of an upgraded version of the original "Seriously" achievement, first seen in the popular franchise's previous installment. The achievement, "Seriously 2.0," requires 100,000 kills across the single and multiplayer campaign of the anticipated title. Yikes!<br /><br />Stay tuned for the entire interview where Cliff reveals his thoughts on the single-player experience, <em>Gears of War 2</em>'s Horde mode (first revealed at E3 2008), <em>Too Human</em> and, err, his desire to pee. Yeah, he went there.<h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2008/08/21/x08-cliff-talks-gears-of-war-2-achievements-seriously-2-0/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1291428/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/08/21/x08-cliff-talks-gears-of-war-2-achievements-seriously-2-0/#comments" title="View reader comments on this entry">Comments</a><br /><p><font size="1"><hr>SPONSORED BY: <a href="http://clk.atdmt.com/DEI/go/wblgsxbx0080000528dei/direct/01/">Age of Empires III - Real-Time Strategy Game</a> Control a European power on a quest to colonize and conquer the New World. <a href="http://clk.atdmt.com/DEI/go/wblgsxbx0080000528dei/direct/01/">AOE3</A> introduces new gameplay elements, as well as new civilizations, units, and technologies. <a href="http://clk.atdmt.com/DEI/go/wblgsxbx0080000528dei/direct/01/">http://www.ageofempires3.com/</a></font></p>]]></description><category>achievements</category><category>CliffyB</category><category>Epic-Games</category><category>gears-of-war</category><category>gears-of-war-2</category><category>gow2</category><category>X08</category><dc:creator><![CDATA[Xav de Matos]]></dc:creator><dc:date>Thu, 21 Aug 2008 16:57:00 EST</dc:date></item><item><title>X08: Duke Nukem 3D coming to XBLA 'sometime in September'</title><link>http://www.joystiq.com/2008/08/21/x08-duke-nukem-3d-coming-to-xbla-sometime-in-september/</link><guid isPermaLink="true">http://www.joystiq.com/2008/08/21/x08-duke-nukem-3d-coming-to-xbla-sometime-in-september/</guid><comments>http://www.joystiq.com/2008/08/21/x08-duke-nukem-3d-coming-to-xbla-sometime-in-september/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/xbox360/" rel="tag">Microsoft Xbox 360</a>, <a href="http://www.joystiq.com/category/firstpersonshooters/" rel="tag">First Person Shooters</a></p><div align="center"><img width="490" vspace="4" hspace="0" height="316" border="1" alt="" src="http://www.blogsmithmedia.com/www.joystiq.com/media/2008/08/dukereleasex08.jpg" /><br /></div>
In an interview with Xbox representative Jason Ing, it was revealed to Joystiq that <em><a href="http://www.joystiq.com/tag/Duke-Nukem-3D/">Duke Nukem 3D</a></em>, developed by 3D Realms, has <a href="http://www.joystiq.com/2008/08/18/xblas-duke-nukem-3d-passed-certification-coming-soon/">passed certification</a> and is expected to release "sometime in September." The Xbox Live Arcade revival, which sports the same minimal graphical enhancements as <em>Doom</em> did on the service, is being published by Microsoft and is an exclusive release for the platform.<h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2008/08/21/x08-duke-nukem-3d-coming-to-xbla-sometime-in-september/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1291443/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/08/21/x08-duke-nukem-3d-coming-to-xbla-sometime-in-september/#comments" title="View reader comments on this entry">Comments</a><br /><p><font size="1"><hr>SPONSORED BY: <a href="http://clk.atdmt.com/DEI/go/wblgsxbx0080000528dei/direct/01/">Age of Empires III - Real-Time Strategy Game</a> Control a European power on a quest to colonize and conquer the New World. <a href="http://clk.atdmt.com/DEI/go/wblgsxbx0080000528dei/direct/01/">AOE3</A> introduces new gameplay elements, as well as new civilizations, units, and technologies. <a href="http://clk.atdmt.com/DEI/go/wblgsxbx0080000528dei/direct/01/">http://www.ageofempires3.com/</a></font></p>]]></description><category>3D-Realms</category><category>BreakingNews</category><category>Duke-Nukem</category><category>Duke-Nukem-3D</category><category>X08</category><category>XBLA</category><dc:creator><![CDATA[Xav de Matos]]></dc:creator><dc:date>Thu, 21 Aug 2008 14:56:00 EST</dc:date></item><item><title>Craig, Dench on board for Quantum of Solace game</title><link>http://www.joystiq.com/2008/08/21/craig-dench-on-board-for-quantum-of-solace-game/</link><guid isPermaLink="true">http://www.joystiq.com/2008/08/21/craig-dench-on-board-for-quantum-of-solace-game/</guid><comments>http://www.joystiq.com/2008/08/21/craig-dench-on-board-for-quantum-of-solace-game/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/pc/" rel="tag">PC</a>, <a href="http://www.joystiq.com/category/ps2/" rel="tag">Sony PlayStation 2</a>, <a href="http://www.joystiq.com/category/ps3/" rel="tag">Sony PlayStation 3</a>, <a href="http://www.joystiq.com/category/wii/" rel="tag">Nintendo Wii</a>, <a href="http://www.joystiq.com/category/xbox360/" rel="tag">Microsoft Xbox 360</a>, <a href="http://www.joystiq.com/category/firstpersonshooters/" rel="tag">First Person Shooters</a></p><div align="center"><img vspace="4" hspace="0" border="1" src="http://www.blogsmithmedia.com/www.joystiq.com/media/2008/08/bondpersp.jpg" alt="" /><br /></div>
We're happy to report that when James Bond returns to video games this fall with <em><a href="http://www.joystiq.com/tag/Quantum-of-Solace/">Quantum of Solace</a></em> he'll be voiced by our new favorite 007, Daniel Craig. But we're a little worried about how we're going to focus on the game when our undies continue to spontaneously drop to the ground, coaxed off by Bond's baritone brogue! The game will also feature Judi Dench as M and new additions Mathieu Amalric and Ukrainian actress Olga Kurylenko.<br /><br />... Listen, did we type that part about our undies dropping out loud? No? OK, thank goodness.<h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2008/08/21/craig-dench-on-board-for-quantum-of-solace-game/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1290992/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/08/21/craig-dench-on-board-for-quantum-of-solace-game/#comments" title="View reader comments on this entry">Comments</a><br /><p><font size="1"><hr>SPONSORED BY: <a href="http://clk.atdmt.com/DEI/go/wblgsxbx0080000528dei/direct/01/">Age of Empires III - Real-Time Strategy Game</a> Control a European power on a quest to colonize and conquer the New World. <a href="http://clk.atdmt.com/DEI/go/wblgsxbx0080000528dei/direct/01/">AOE3</A> introduces new gameplay elements, as well as new civilizations, units, and technologies. <a href="http://clk.atdmt.com/DEI/go/wblgsxbx0080000528dei/direct/01/">http://www.ageofempires3.com/</a></font></p>]]></description><category>007</category><category>activision</category><category>james-bond</category><category>quantum-of-solace</category><category>treyarch</category><dc:creator><![CDATA[Justin McElroy]]></dc:creator><dc:date>Thu, 21 Aug 2008 09:50:00 EST</dc:date></item><item><title>GC 2008: New Killzone 2 footage shows game is 'pre-beta'</title><link>http://www.joystiq.com/2008/08/21/gc-2008-new-killzone-2-footage-shows-game-is-pre-beta/</link><guid isPermaLink="true">http://www.joystiq.com/2008/08/21/gc-2008-new-killzone-2-footage-shows-game-is-pre-beta/</guid><comments>http://www.joystiq.com/2008/08/21/gc-2008-new-killzone-2-footage-shows-game-is-pre-beta/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/ps3/" rel="tag">Sony PlayStation 3</a>, <a href="http://www.joystiq.com/category/firstpersonshooters/" rel="tag">First Person Shooters</a></p><center><object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=8,0,0,0" id="gtembed" width="490" height="400">	<param name="allowScriptAccess" value="sameDomain" /> 	<param name="allowFullScreen" value="true" /> <param name="movie" value="http://www.gametrailers.com/remote_wrap.php?mid=38628"/> <param name="quality" value="high" /> <embed src="http://www.gametrailers.com/remote_wrap.php?mid=38628" swLiveConnect="true" name="gtembed" align="middle" allowScriptAccess="sameDomain" allowFullScreen="true" quality="high" pluginspage="http://www.macromedia.com/go/getflashplayer" type="application/x-shockwave-flash" width="490" height="400"></embed> </object></center>While not as high quality as the <a href="http://www.joystiq.com/2008/08/20/gc-2008-killzone-2-multiplayer-trailer-looks-good-sounds-too-r/">falsified chat multiplayer trailer</a>, the <em><a href="http://www.joystiq.com/tag/killzone-2">Kizzy Dos</a> </em>(remember, that's <a href="http://www.joystiq.com/2008/08/20/gc-2008-killzone-2-says-hey-look-at-me/">our nickname</a> for <em>Killzone 2</em>)<em> </em>footage from Leipzig GC 2008 above does reveal that the game is now in pre-beta. When we last saw the game about <a href="http://www.joystiq.com/2008/07/18/joystiq-e3-hands-on-killzone-2/">a month ago at E3</a>, <em>K2</em> was rocking a pre-alpha build. We're happy to see the game progressing smoothly, even if we have to <a href="http://www.joystiq.com/2008/05/21/killzone-2-delay-a-pure-management-decision/">wait until February</a> to play the final build. Here's to hoping developer Guerilla Games follows in the <a href="http://www.joystiq.com/2008/08/14/resistance-2-private-beta-begins/">footsteps</a> <a href="http://www.joystiq.com/2008/08/15/socom-confrontation-beta-features-detailed/">of its peers</a> and opens a public beta for the game.<br />%Gallery-4719%<h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.gametrailers.com/player/38628.html>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/08/21/gc-2008-new-killzone-2-footage-shows-game-is-pre-beta/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1290878/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/08/21/gc-2008-new-killzone-2-footage-shows-game-is-pre-beta/#comments" title="View reader comments on this entry">Comments</a><br /><p><font size="1"><hr>SPONSORED BY: <a href="http://clk.atdmt.com/DEI/go/wblgsxbx0080000528dei/direct/01/">Age of Empires III - Real-Time Strategy Game</a> Control a European power on a quest to colonize and conquer the New World. <a href="http://clk.atdmt.com/DEI/go/wblgsxbx0080000528dei/direct/01/">AOE3</A> introduces new gameplay elements, as well as new civilizations, units, and technologies. <a href="http://clk.atdmt.com/DEI/go/wblgsxbx0080000528dei/direct/01/">http://www.ageofempires3.com/</a></font></p>]]></description><category>alpha</category><category>killzone</category><category>killzone-2</category><category>kizzy</category><category>kizzy-dos</category><category>leipzig-08</category><category>pre-beta</category><dc:creator><![CDATA[Ross Miller]]></dc:creator><dc:date>Thu, 21 Aug 2008 07:30:00 EST</dc:date></item><item><title>Check out Far Cry 2's map editor</title><link>http://www.joystiq.com/2008/08/21/check-out-far-cry-2s-map-editor/</link><guid isPermaLink="true">http://www.joystiq.com/2008/08/21/check-out-far-cry-2s-map-editor/</guid><comments>http://www.joystiq.com/2008/08/21/check-out-far-cry-2s-map-editor/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/pc/" rel="tag">PC</a>, <a href="http://www.joystiq.com/category/ps3/" rel="tag">Sony PlayStation 3</a>, <a href="http://www.joystiq.com/category/xbox360/" rel="tag">Microsoft Xbox 360</a>, <a href="http://www.joystiq.com/category/firstpersonshooters/" rel="tag">First Person Shooters</a></p><center><object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=8,0,0,0" id="gtembed" width="490" height="400">	<param name="allowScriptAccess" value="sameDomain" /> 	<param name="allowFullScreen" value="true" /> <param name="movie" value="http://www.gametrailers.com/remote_wrap.php?mid=38617"/> <param name="quality" value="high" /> <embed src="http://www.gametrailers.com/remote_wrap.php?mid=38617" swLiveConnect="true" name="gtembed" align="middle" allowScriptAccess="sameDomain" allowFullScreen="true" quality="high" pluginspage="http://www.macromedia.com/go/getflashplayer" type="application/x-shockwave-flash" width="490" height="400"></embed> </object></center>Ubisoft has released video of <em>Far Cry 2's </em>map editor, complete with a soothing narrator who holds your hands through the 5-minute trailer. Quite frankly, we're excited for how intuitive it seems to be, but perhaps that's just wishful thinking that we'll be able to accurately recreate the <a href="http://lostpedia.com/wiki/Island">island from <em>LOST</em></a> and play out our own scenarios (only with fewer polar bears). Weather and time of day can also be altered. The folks at <a href="http://pc.ign.com/articles/899/899523p1.html">IGN</a> have detailed impressions of the editor. <br /><br /><strike>It looks impressive, for sure, but remembering <a href="http://www.joystiq.com/2008/02/20/ut3-mods-no-headway-for-xbox-360-sony-to-see-improvements/"><em>Unreal Tournament 3 </em>for Xbox 360</a>, what is unclear right now is how (if at all) console gamers will be able to trade maps.</strike> <strong>Update: </strong>Curse our insomniac ways! Previous entry <em>Far Cry Instincts </em>featured ways to share maps over Xbox Live, so it'd be safe to assume a similar method will also be used for <em>Far Cry 2</em>.<h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2008/08/21/check-out-far-cry-2s-map-editor/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1290684/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/08/21/check-out-far-cry-2s-map-editor/#comments" title="View reader comments on this entry">Comments</a><br /><p><font size="1"><hr>SPONSORED BY: <a href="http://clk.atdmt.com/DEI/go/wblgsxbx0080000528dei/direct/01/">Age of Empires III - Real-Time Strategy Game</a> Control a European power on a quest to colonize and conquer the New World. <a href="http://clk.atdmt.com/DEI/go/wblgsxbx0080000528dei/direct/01/">AOE3</A> introduces new gameplay elements, as well as new civilizations, units, and technologies. <a href="http://clk.atdmt.com/DEI/go/wblgsxbx0080000528dei/direct/01/">http://www.ageofempires3.com/</a></font></p>]]></description><category>far-cry-2</category><category>leipzig-08</category><category>ubisoft</category><dc:creator><![CDATA[Ross Miller]]></dc:creator><dc:date>Thu, 21 Aug 2008 02:00:00 EST</dc:date></item><item><title>GC 2008: Killzone 2 multiplayer trailer looks good, sounds too real</title><link>http://www.joystiq.com/2008/08/20/gc-2008-killzone-2-multiplayer-trailer-looks-good-sounds-too-r/</link><guid isPermaLink="true">http://www.joystiq.com/2008/08/20/gc-2008-killzone-2-multiplayer-trailer-looks-good-sounds-too-r/</guid><comments>http://www.joystiq.com/2008/08/20/gc-2008-killzone-2-multiplayer-trailer-looks-good-sounds-too-r/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/ps3/" rel="tag">Sony PlayStation 3</a>, <a href="http://www.joystiq.com/category/firstpersonshooters/" rel="tag">First Person Shooters</a>, <a href="http://www.joystiq.com/category/online/" rel="tag">Online</a></p><center> <object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=8,0,0,0" id="gtembed" width="490" height="418">	<param name="allowScriptAccess" value="sameDomain" /> 	<param name="allowFullScreen" value="true" /> <param name="movie" value="http://www.gametrailers.com/remote_wrap.php?mid=38549"/> <param name="quality" value="high" /> <embed src="http://www.gametrailers.com/remote_wrap.php?mid=38549" swLiveConnect="true" name="gtembed" align="middle" allowScriptAccess="sameDomain" allowFullScreen="true" quality="high" pluginspage="http://www.macromedia.com/go/getflashplayer" type="application/x-shockwave-flash" width="490" height="418"></embed> </object> </center> Sony, Guerilla - our <strike>hats</strike> voice headsets are off to you. After all, you tried to deliver the total online play experience with your official <a href="http://www.joystiq.com/tag/killzone-2"><em>Killzone 2</em></a> multiplayer trailer at Leipzig. The only problem is ... well, it sounds too much like real mutiplayer. Or maybe someone's polite approximation thereof. <br /><br />Oh, we like what we see (and say, are those auto-turrets from <em>Aliens</em>?) but the "radio chatter" not only sounds forced - it's totally free of racial slurs and/or comments regarding the sexuality of those playing. Now, how can we expect to take <em>that</em> seriously?<h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.gametrailers.com/player/38549.html>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/08/20/gc-2008-killzone-2-multiplayer-trailer-looks-good-sounds-too-r/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1290594/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/08/20/gc-2008-killzone-2-multiplayer-trailer-looks-good-sounds-too-r/#comments" title="View reader comments on this entry">Comments</a><br /><p><font size="1"><hr>SPONSORED BY: <a href="http://clk.atdmt.com/DEI/go/wblgsxbx0080000528dei/direct/01/">Age of Empires III - Real-Time Strategy Game</a> Control a European power on a quest to colonize and conquer the New World. <a href="http://clk.atdmt.com/DEI/go/wblgsxbx0080000528dei/direct/01/">AOE3</A> introduces new gameplay elements, as well as new civilizations, units, and technologies. <a href="http://clk.atdmt.com/DEI/go/wblgsxbx0080000528dei/direct/01/">http://www.ageofempires3.com/</a></font></p>]]></description><category>guerilla</category><category>killzone-2</category><category>leipzig-08</category><category>sony</category><category>trailer</category><category>video</category><dc:creator><![CDATA[Randy Nelson]]></dc:creator><dc:date>Wed, 20 Aug 2008 22:00:00 EST</dc:date></item><item><title>GC 2008: Killzone 2 says, 'Hey, look at me!'</title><link>http://www.joystiq.com/2008/08/20/gc-2008-killzone-2-says-hey-look-at-me/</link><guid isPermaLink="true">http://www.joystiq.com/2008/08/20/gc-2008-killzone-2-says-hey-look-at-me/</guid><comments>http://www.joystiq.com/2008/08/20/gc-2008-killzone-2-says-hey-look-at-me/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/ps3/" rel="tag">Sony PlayStation 3</a>, <a href="http://www.joystiq.com/category/firstpersonshooters/" rel="tag">First Person Shooters</a>, <a href="http://www.joystiq.com/category/galleries/" rel="tag">Galleries</a></p><div align="center"><a href="http://www.joystiq.com/photos/killzone-2-leipzig-2008/989299/full/"><img vspace="4" hspace="0" border="0" src="http://www.blogsmithmedia.com/www.joystiq.com/media/2008/08/k2-redeyes-490w.jpg" alt="killzone 2" /></a><br /><small><em>click for maximum ogle</em></small></div>
<br />Perhaps "pretty" isn't the most appropriate word to describe <a href="http://www.joystiq.com/tag/killzone-2"><em>Killzone 2</em></a>. But if Guerrilla's shooter keeps showing up to <a href="http://www.joystiq.com/tag/leipzig-08">the party</a> looking like this, well, then what choice do we have? We're hot for you, <em>Kizzy</em>*. Three spooky red eyes and all!<br /><br />(*Yup, official <em>Killzone</em> pet name confirmed.)<br /> %Gallery-30087%<h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2008/08/20/gc-2008-killzone-2-says-hey-look-at-me/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1290439/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/08/20/gc-2008-killzone-2-says-hey-look-at-me/#comments" title="View reader comments on this entry">Comments</a><br /><p><font size="1"><hr>SPONSORED BY: <a href="http://clk.atdmt.com/DEI/go/wblgsxbx0080000528dei/direct/01/">Age of Empires III - Real-Time Strategy Game</a> Control a European power on a quest to colonize and conquer the New World. <a href="http://clk.atdmt.com/DEI/go/wblgsxbx0080000528dei/direct/01/">AOE3</A> introduces new gameplay elements, as well as new civilizations, units, and technologies. <a href="http://clk.atdmt.com/DEI/go/wblgsxbx0080000528dei/direct/01/">http://www.ageofempires3.com/</a></font></p>]]></description><category>guerrilla</category><category>killzone</category><category>killzone-2</category><category>leipzig-08</category><dc:creator><![CDATA[James Ransom-Wiley]]></dc:creator><dc:date>Wed, 20 Aug 2008 17:15:00 EST</dc:date></item><item><title>GC 2008: Crysis cost $22 million, next Crytek engine due 2012</title><link>http://www.joystiq.com/2008/08/19/crytek-crysis-cost-22-million-next-engine-due-2012/</link><guid isPermaLink="true">http://www.joystiq.com/2008/08/19/crytek-crysis-cost-22-million-next-engine-due-2012/</guid><comments>http://www.joystiq.com/2008/08/19/crytek-crysis-cost-22-million-next-engine-due-2012/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/pc/" rel="tag">PC</a>, <a href="http://www.joystiq.com/category/ps3/" rel="tag">Sony PlayStation 3</a>, <a href="http://www.joystiq.com/category/xbox360/" rel="tag">Microsoft Xbox 360</a>, <a href="http://www.joystiq.com/category/firstpersonshooters/" rel="tag">First Person Shooters</a>, <a href="http://www.joystiq.com/category/business/" rel="tag">Business</a></p><div align="center"><a href="http://pc.ign.com/articles/899/899976p1.html"><img vspace="4" hspace="0" border="1" align="top" src="http://www.blogsmithmedia.com/www.joystiq.com/media/2008/01/crysisconsole.jpg" alt="" /></a></div>
Speaking at the outset of this year's Leipzig Games Convention, Crytek boss Cevat Yerli revealed that the developer's graphical tour de force, <a href="http://www.joystiq.com/tag/crysis"><em>Crysis</em></a>, cost an estimated $22 million to create. Yerli has previously lamented <a href="http://www.joystiq.com/2008/04/30/crytek-turns-back-on-pc-exclusivity-cites-piracy/">the effect piracy has had on the title</a>, but reiterated that it's still recouped the development costs, saying, "If it wasn't profitable I wouldn't be able to stand here."<br /><br />Best known for their stunning visuals, Crytek's game engines are also guilty of bringing even the mightiest of gaming PCs to their knees. While the upcoming, heavily-optimized <a href="http://www.joystiq.com/tag/crysis-warhead"><em>Crysis: Warhead</em></a> promises a significant performance increase even on mid-range systems, Crytek is already cooking up its next GPU melter, which Yerli says should be ready by 2012. That's when he anticipates GPU tech making the next major leap in its evolution; until then, he expects fellow developers to focus more on what they already have to work with, by means of stylized graphics and <a href="http://www.joystiq.com/2008/08/13/nvidia-offers-physx-and-cuda-support-to-geforce-8-and-higher/">hardware accelerated physics</a>.<br /><br /><a href="http://pc.ign.com/articles/899/899976p1.html">Source</a> - Crysis cost 22 million to make, IGN<br /><a href="http://pc.ign.com/articles/899/899974p1.html">Source</a> - Crytek: New engine in 2012, IGN<h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2008/08/19/crytek-crysis-cost-22-million-next-engine-due-2012/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1289239/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/08/19/crytek-crysis-cost-22-million-next-engine-due-2012/#comments" title="View reader comments on this entry">Comments</a><br /><p><font size="1"><hr>SPONSORED BY: <a href="http://clk.atdmt.com/DEI/go/wblgsxbx0080000528dei/direct/01/">Age of Empires III - Real-Time Strategy Game</a> Control a European power on a quest to colonize and conquer the New World. <a href="http://clk.atdmt.com/DEI/go/wblgsxbx0080000528dei/direct/01/">AOE3</A> introduces new gameplay elements, as well as new civilizations, units, and technologies. <a href="http://clk.atdmt.com/DEI/go/wblgsxbx0080000528dei/direct/01/">http://www.ageofempires3.com/</a></font></p>]]></description><category>crysis</category><category>crytek</category><category>ea</category><category>engine</category><category>leipzig-08</category><dc:creator><![CDATA[Randy Nelson]]></dc:creator><dc:date>Tue, 19 Aug 2008 23:30:00 EST</dc:date></item><item><title>2K Games, would you kindly release BioShock PS3 on October 21?</title><link>http://www.joystiq.com/2008/08/19/2k-games-would-you-kindly-release-bioshock-ps3-on-october-21/</link><guid isPermaLink="true">http://www.joystiq.com/2008/08/19/2k-games-would-you-kindly-release-bioshock-ps3-on-october-21/</guid><comments>http://www.joystiq.com/2008/08/19/2k-games-would-you-kindly-release-bioshock-ps3-on-october-21/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/ps3/" rel="tag">Sony PlayStation 3</a>, <a href="http://www.joystiq.com/category/firstpersonshooters/" rel="tag">First Person Shooters</a></p><div align="center"><a href="http://ir.take2games.com/ReleaseDetail.cfm?ReleaseID=328701"><img vspace="4" hspace="0" border="1" src="http://www.blogsmithmedia.com/www.joystiq.com/media/2008/08/bioshockps3main.jpg" alt="" /></a><br /></div>
Well, that was easy. 2K Games has complied with our subliminal request that it release the PlayStation 3 version of sublime, submerged shooter <em><a href="http://www.joystiq.com/tag/BioShock/">BioShock</a></em> in North America on October 21. There was some mental resistance to our suggestions of a worldwide release, however, so you international folks will just have to make do with October 24. <br /><br /><em>BioShock</em> comes to the PlayStation 3 sporting <a href="http://www.joystiq.com/2008/07/22/bioshocks-ps3-graphics-identical-to-xbox-360/">the same</a> aquatic utopia-turned-dystopia that made the game one of 2007's best, along with Trophies, a new "<a href="http://www.joystiq.com/2008/08/06/ps3-bioshocks-survivor-mode-finally-explained/">Survivor</a>" difficulty level and <a href="http://www.joystiq.com/2008/07/15/bioshock-ps3-features-exclusive-dlc-scenarios/">challenge rooms</a>, to be released as downloadable content "shortly after launch."<br />%Gallery-23874%<h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://ir.take2games.com/ReleaseDetail.cfm?ReleaseID=328701>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/08/19/2k-games-would-you-kindly-release-bioshock-ps3-on-october-21/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1288831/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/08/19/2k-games-would-you-kindly-release-bioshock-ps3-on-october-21/#comments" title="View reader comments on this entry">Comments</a><br /><p><font size="1"><hr>SPONSORED BY: <a href="http://clk.atdmt.com/DEI/go/wblgsxbx0080000528dei/direct/01/">Age of Empires III - Real-Time Strategy Game</a> Control a European power on a quest to colonize and conquer the New World. <a href="http://clk.atdmt.com/DEI/go/wblgsxbx0080000528dei/direct/01/">AOE3</A> introduces new gameplay elements, as well as new civilizations, units, and technologies. <a href="http://clk.atdmt.com/DEI/go/wblgsxbx0080000528dei/direct/01/">http://www.ageofempires3.com/</a></font></p>]]></description><category>2K</category><category>2K-Australia</category><category>2K-Boston</category><category>2K-Games</category><category>2K-Marin</category><category>BioShock</category><category>BreakingNews</category><category>Digital-Extremes</category><category>DLC</category><category>FPS</category><category>Take-Two</category><dc:creator><![CDATA[Ludwig Kietzmann]]></dc:creator><dc:date>Tue, 19 Aug 2008 13:00:00 EST</dc:date></item></channel></rss>